PiRSquared17 / zildo

Automatically exported from code.google.com/p/zildo
GNU Lesser General Public License v3.0
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Smoke sprite remains after map scroll #27

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Sometimes, after player gets in an adjacent map, a smoke sprite remains at 
screen. It should have been removed when removing all previous map sprites.

Example: coucou => ferme (at the west). Sometimes a smoke is blown right on the 
tree near the path.

Original issue reported on code.google.com by tcheg...@gmail.com on 28 Apr 2012 at 10:02

GoogleCodeExporter commented 9 years ago
[1.096]

Original comment by tcheg...@gmail.com on 10 May 2012 at 6:11