PiRSquared17 / zildo

Automatically exported from code.google.com/p/zildo
GNU Lesser General Public License v3.0
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Wrong sound for given script attributes #29

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
It occurs inside a script.

When a 'moveTo' tag holds a 'tilePos' attribute, we automatically hear a sound 
"Switch" as Zildo was pressing a button.

This should be parameterized by another argument.

As this is an enhancement, it could wait for another release, because the 
obvious workaround is to replace 'tilePos' by 'pos'.

Original issue reported on code.google.com by tcheg...@gmail.com on 8 Aug 2012 at 9:06

GoogleCodeExporter commented 9 years ago
[1.096] / PC Version
[2.4] / Android version

It was about the "location" trigger, not the "moveTo" tag.
Now, we have a new attribute "gearType" indicating that we're dealing with a 
button. So "tilePos" can be used without hearing the "Switch" sound.

Original comment by tcheg...@gmail.com on 7 Jul 2013 at 9:46