Closed GoogleCodeExporter closed 9 years ago
The game has tried two display modes : one with 32 bytes per pixel and one
another
with 16 bytes per pixel.
Both was in 640x480, which is the criteria for playing Zildo today.
Maybe we should reconsider this screen resolution if this case happens on many
configurations. We could try 800x600, or whatever.
To be continued ...
Original comment by tcheg...@gmail.com
on 9 Aug 2009 at 10:16
It seems to be a driver problem.
I got the same issue with an ATI Radeon 9600, on Windows 7.
Other people have same trouble :
http://lwjgl.org/forum/index.php?action=printpage%3Btopic=2445.0
Original comment by tcheg...@gmail.com
on 29 Aug 2009 at 4:44
No problem in Windows 7 with a NVIDIA card. It's a driver problem, indeed.
There isn't any ATI driver yet for Radeon 9600 on Windows 7 which works well.
This
one doesn't work properly:
http://support.amd.com/us/gpudownload/windows/Legacy/Pages/radeonaiw_vista32.asp
x
We have to wait for an update from ATI.
Original comment by tcheg...@gmail.com
on 30 Aug 2009 at 9:43
Original issue reported on code.google.com by
Romain.T...@gmail.com
on 9 Aug 2009 at 3:51