Open rnatg opened 11 months ago
Hi, this issue, access violation, can happen for several reasons. I see that you have some missing libraries. The access violation is caused by blender trying to write where it's not permitted.
Did you set the output directory in blender, or did You set the working directory in SID Temporal?
I set the working folder in SID Temporal. As a side note I'm also having the crashing issue with the older version of the addon in 3.6.5. One thing I can confirm is that the regular SID rendering works just fine, it's just the temporal version that crashes on me.
Is thw project from an older version, or did you create the project in blender 4.0?
So in this case the project was created in 3.6.5, and then link referenced into a scene with 4.0 in order to take advantage of the light-linking features. However, this same crash happens even in 3.6.5 with the stable version of the addon so I don't think it's a version issue.
Hi, The development of the super image denoiser has shifted to the Pidgeon tool bag. to get the newest version of the super image denoiser, please download the Pidgeon tool bag addon off Gumroad
Please provide a blend file where you were able to recreate the issue. This will exclude the issue being in your scene.
Keep in mind that starting December, SID versions below 5.0 will be out of support, and we will encourage you to upgrade
Sure, here a simplified version of my scene with everything deleted except the trouble elements. I narrowed down the crashing issue to something with geonodes and the animation, but this simple scene crashes on me every time I try the temporal rendering:
Describe the bug I've set up my animation directory and start to render but then it crashes after few seconds. Everything in the scene has been linked in from another file if that helps.
To Reproduce Steps to reproduce the behavior:
Screenshots
System Information (please complete the following information):
Additional context I've tested the SID temporal on a simple scene with Blender 4.0 and it worked fine, so I don't know what the issue is with my more elaborate scene with linked assets.