PieKing1215 / FallingSandSurvival

2D survival game inspired by Noita and slightly Terraria
BSD 3-Clause "New" or "Revised" License
182 stars 19 forks source link

[META] Breaking Changes Notifications #7

Open PieKing1215 opened 4 years ago

PieKing1215 commented 4 years ago

This post will be updated every time there is a breaking change merged into the "dev" or "master" branch.

PieKing1215 commented 4 years ago

(Building) [dev] After commit 12de9e061bb07c240dc1169a9fd1509b45096623, DLLs have been moved from <REPO_ROOT>/FallingSandSurvival/ to <REPO_ROOT>/FallingSandSurvival/lib/bin/x86/ and <REPO_ROOT>/FallingSandSurvival/lib/bin/x64/ There is no automatic way to move your existing DLLs, but you can just delete them and rerun the setup script.

PieKing1215 commented 4 years ago

(Building) [dev] After commit b7b8aad473e984045e7000db643f0c8707e0e90e, the setup script needs to be rerun to install a newer version of SDL_gpu into Conan

PieKing1215 commented 3 years ago

(Building) [dev] After commit 9016d4ca59ddb99cb78972ca8d83e5a2035fc35c , the setup script should be rerun to switch to the new Bincrafters Conan repo, which has a fixed sdl2_ttf version (see #12). That commit through cd9b7bfca67abe5cc50e7de55042001b65089ffe updated the Windows build to use compiler.toolset=v142 and compiler.version=16 by default (which doesn't work without the new sdl2_ttf version).