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Piengineer12
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public-addons
Source code for GMod addons I have published for the public.
MIT License
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NULL:Spawn causes error
#363
Piengineer12
opened
18 hours ago
0
NULL:GetNWEntity causes error
#362
Piengineer12
opened
18 hours ago
0
tostring causes stack overflow
#361
Piengineer12
opened
1 week ago
0
Better HUD outlines
#360
Piengineer12
closed
1 day ago
1
Make healing effects run once per tick instead of being tied to damaging status effects
#359
Piengineer12
closed
1 day ago
1
Guide / more specific information for all modifiers
#358
Piengineer12
opened
1 week ago
0
More skills
#357
Piengineer12
opened
1 week ago
1
Option to disable skills serverside + clientside
#356
Piengineer12
closed
1 day ago
1
NULL:SetPos and pairs(number) cause errors
#355
Piengineer12
closed
1 day ago
1
Spawn-Use-Pick Back Up option for items
#354
Piengineer12
opened
3 weeks ago
1
Does not work well with Advanced Duplicator
#353
Piengineer12
opened
1 month ago
0
SelectWeapon with nil value causes error
#352
Piengineer12
closed
1 day ago
1
VMatrix times nil causes error
#351
Piengineer12
opened
1 month ago
0
Attempt to call a nil value
#350
Piengineer12
opened
2 months ago
0
Add indicator for revealing zero-health entities with OnDamaged outputs
#349
Piengineer12
closed
1 day ago
1
Inventory saving still doesn't work sometimes
#348
Piengineer12
opened
2 months ago
0
Insane Stats 1.6.0
#347
Piengineer12
closed
3 months ago
0
Might be broken in latest update
#346
Piengineer12
opened
3 months ago
0
Stop displaying func_breakable_surf after they are broken
#345
Piengineer12
closed
3 months ago
0
Entity markers visually disappear after a while on high-entity maps
#344
Piengineer12
closed
3 months ago
1
Make SMG grenades never collide with coins
#343
Piengineer12
opened
3 months ago
0
Use ents.Instance() instead of ents.GetAll()
#342
Piengineer12
closed
3 months ago
1
Backpack display
#341
Piengineer12
opened
3 months ago
0
Bullet penetration modifier
#340
Piengineer12
closed
3 months ago
0
Player stats are not saved frequently enough
#339
Piengineer12
closed
3 months ago
0
Fatal damage prevention is not working properly
#338
Piengineer12
closed
3 months ago
1
Extreme lag when many allies are present
#337
Piengineer12
closed
4 months ago
1
Nerf Potion Brewer
#336
Piengineer12
opened
4 months ago
0
Addon might be less effective on Linux
#335
Piengineer12
closed
2 months ago
1
Compacted status effect view
#334
Piengineer12
closed
4 months ago
1
Extractor loses track of container
#333
Piengineer12
closed
3 months ago
2
Source save/load causes crash due to too many entity Lua variables
#332
Piengineer12
closed
4 months ago
1
PhysCollide:TraceBox with missing arguments causes error
#331
Piengineer12
closed
4 months ago
1
Ally display
#330
Piengineer12
closed
4 months ago
1
Conflict with bone tool addons
#329
Piengineer12
closed
4 months ago
1
World Progression Integration
#328
Piengineer12
closed
5 months ago
1
NULL:EnableGravity causes error
#327
Piengineer12
closed
5 months ago
1
Weapon carry limits result in problems
#326
Piengineer12
closed
5 months ago
1
DrVREJ NPCs are unkillable
#325
Piengineer12
closed
5 months ago
1
Allow manual reset of skills via server ConVar
#324
Piengineer12
closed
5 months ago
1
ConVar to toggle closest entity indicator
#323
Piengineer12
closed
5 months ago
1
IV04 NPC guns can be picked up with addon enabled
#322
Piengineer12
closed
5 months ago
1
Update to use pathfinding independent of NavMesh
#321
Piengineer12
opened
6 months ago
0
Maps do not load when Lua Patcher is enabled
#320
Piengineer12
closed
6 months ago
1
Backup system doesn't appear to work
#319
Piengineer12
closed
3 months ago
1
Weapon stats editor
#318
Piengineer12
opened
7 months ago
0
More issues with XP saving
#317
Piengineer12
closed
5 months ago
1
PhysicsFromMesh with invalid argument causes error
#316
Piengineer12
closed
7 months ago
1
Error "cannot destroy physics in a physics callback"
#315
Piengineer12
closed
7 months ago
1
Patch all ENTITY:SetNW* and ENTITY:GetNW* methods
#314
Piengineer12
closed
7 months ago
1
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