Open Frost-54 opened 6 months ago
Hi, Thanks for trying to build for linux. Unfortunately I don't officially support linux, in theory with the changes you mentioned above, it's possible. Some amount of work needs to be done for it work properly such as the porting the premake build files, some platform related code, c++ gnu support etc. I don't have a timeline to support linux anytime soon. Once we port the premake files, it should be fairly easy to use with make/VSCode as well.
- Some MSVC specific extensions are used
- Some platform specific stuffs(e.g macros)
I believe this needs to be addressed, by having multiple defines in the core file we can make this compiler independent. I've tested with clang (any maybe consoles tooπ€«) sometime back and I think this should be straightforward to implement.
- Some APIs are only implemented for Windows(e.g RZSplashScreen, entry point)
- Headers are not self-contained
Minor refactoring and filling out the platform realted code should resolve these issues I guess?
- Some extensions use deprecated Qt APIs that are removed in Qt6.
As for this I think using QT5.15.2 or 5.14.2 are the best version, supporting Qt6 will require some major refactoring. I only support Qt5 for now.
But if you would like to contribute you're welcome, I will try to support as much as possible.πππ
Hi, I encountered a few issues when building Razix on Linux:
template
on dependent types)RZSplashScreen
, entry point)imgui
conflicts with ourimgui
(can be fixed by addingtracy/
prefix when including tracy headers).Any plan on fixing these? I am happy to work on these. Thanks!