Open GoogleCodeExporter opened 9 years ago
Try the OpenGL renderer (pingus -r opengl), that should use less CPU then the
default software renderer.
Original comment by grum...@gmail.com
on 4 Dec 2014 at 4:17
I've just tried, it doesn't change CPU usage. fps is 39.
BTW, there is no way to know this -r parameter has any effect.
I tried "pingus -r foobar" and pingus launched exactly as usual.
"pingus -h" and "pingus --help" neither have effect and in particular don't
give a summary of available options...
Original comment by adrien.p...@gmail.com
on 4 Dec 2014 at 4:53
Update: I recompiled from git, this commit:
commit 6a1153ad272e60733a598c1a478663757cf4ddbb
Author: Ingo Ruhnke <grumbel@gmail.com>
Date: Thu Sep 11 23:56:59 2014 +0200
A new levelset by Shaun David Crowdus <maestrocheshercat@hotmail.com>
"pingus --help" now works, but "pingus -r opengl" improves nothing. At least on
my machine.
And "pingus -r foobar" still doesn't produce error.
Is there a way to get the available renderers?
Original comment by adrien.p...@gmail.com
on 4 Dec 2014 at 5:54
Most of the time spent for me is in 'libmikmod.so.3.3.0' function (VC_WriteBytes) (slightly over 50% of the time spent here) with the next biggest function being part of the graphics.
Starting with -sm
for me does drop the CPU load almost 50%.
Original issue reported on code.google.com by
adrien.p...@gmail.com
on 26 Nov 2014 at 3:18