Open abysspriestess opened 6 months ago
Crash is caused when a power using origins:delay is used to inflict damage on an entity that spawns Visuality particles.
https://pastebin.com/VVTbpBvh
Was able to implement a workaround through C2ME's config. (The issue persists, just no longer causes a crash.)
Looking into it
Crash is caused when a power using origins:delay is used to inflict damage on an entity that spawns Visuality particles.
https://pastebin.com/VVTbpBvh