[event] assets/prefabs/npc/ch47/ch47scientists.entity.prefab
7114340[7114340] died (Generic)
NullReferenceException: Object reference not set to an instance of an object
at BaseMountable.MountPlayer (BasePlayer player) [0x0008c] in <2d93305b38d046f080133dde65299941>:0
at BaseMountable.AttemptMount (BasePlayer player, System.Boolean doMountChecks) [0x000a5] in <2d93305b38d046f080133dde65299941>:0
at BaseVehicle.AttemptMount (BasePlayer player, System.Boolean doMountChecks) [0x0003e] in <2d93305b38d046f080133dde65299941>:0
at CH47HelicopterAIController.AttemptMount (BasePlayer player, System.Boolean doMountChecks) [0x00010] in <2d93305b38d046f080133dde65299941>:0
at CH47HelicopterAIController.SpawnScientist (UnityEngine.Vector3 spawnPos) [0x0002a] in <2d93305b38d046f080133dde65299941>:0
at CH47HelicopterAIController.SpawnScientists () [0x000e2] in <2d93305b38d046f080133dde65299941>:0
at RustServerMetrics.HarmonyPatches.Delayed.InvokeHandlerBase_DoTick_Patch.InvokeWrapper (InvokeAction invokeAction) [0x00024] in <b795f525641f4fa1b2806757abccda33>:0
at (wrapper dynamic-method) InvokeHandlerBase`1[InvokeHandler].DoTick_Patch0(object)
at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <11c35bb7f94341b4ac7fca38a55bb5aa>:0
Not quite sure if it's
RustServerMetrics
related