NullReferenceException: Object reference not set to an instance of an object
at BaseMountable.MountPlayer (BasePlayer player) [0x00087] in :0
at BaseMountable.AttemptMount (BasePlayer player, System.Boolean doMountChecks) [0x000a5] in :0
at BaseVehicle.AttemptMount (BasePlayer player, System.Boolean doMountChecks) [0x0003e] in :0
at CH47HelicopterAIController.AttemptMount (BasePlayer player, System.Boolean doMountChecks) [0x00010] in :0
at CH47HelicopterAIController.SpawnScientist (UnityEngine.Vector3 spawnPos) [0x00033] in :0
at CH47HelicopterAIController.SpawnScientists () [0x000e2] in :0
at RustServerMetrics.HarmonyPatches.Delayed.InvokeHandlerBase_DoTick_Patch.InvokeWrapper (InvokeAction invokeAction) [0x00024] in :0
at (wrapper dynamic-method) InvokeHandlerBase1[InvokeHandler].DoTick_Patch0(object) at InvokeHandlerBase1[T].LateUpdate () [0x0000c] in :0
NullReferenceException: Object reference not set to an instance of an object at BaseMountable.MountPlayer (BasePlayer player) [0x00087] in:0
at BaseMountable.AttemptMount (BasePlayer player, System.Boolean doMountChecks) [0x000a5] in :0
at BaseVehicle.AttemptMount (BasePlayer player, System.Boolean doMountChecks) [0x0003e] in :0
at CH47HelicopterAIController.AttemptMount (BasePlayer player, System.Boolean doMountChecks) [0x00010] in :0
at CH47HelicopterAIController.SpawnScientist (UnityEngine.Vector3 spawnPos) [0x00033] in :0
at CH47HelicopterAIController.SpawnScientists () [0x000e2] in :0
at RustServerMetrics.HarmonyPatches.Delayed.InvokeHandlerBase_DoTick_Patch.InvokeWrapper (InvokeAction invokeAction) [0x00024] in :0
at (wrapper dynamic-method) InvokeHandlerBase:0
1[InvokeHandler].DoTick_Patch0(object) at InvokeHandlerBase
1[T].LateUpdate () [0x0000c] in