Closed zSagey closed 11 months ago
upload your SC log located in <SC>/Files/Logs/<date>.txt
Saw this myself today - all values are updated correctly(on time), however, SC is updating & sending its values too fast for overlays using CountUp.js (11 out of 23 gosu overlays, none of SC_ overlays are using it). Solution here is to add optional websocket throttling for these to match(~9updates/s in gosu vs 40+/s in SC).
Saw this myself today - all values are updated correctly(on time), however, SC is updating & sending its values too fast for overlays using CountUp.js (11 out of 23 gosu overlays, none of SC_ overlays are using it). Solution here is to add optional websocket throttling for these to match(~9updates/s in gosu vs 40+/s in SC).
how would I go about doing this? Pretty inexperienced with whatever you're talking about haha
Basically the in-game overlay and browser overlay take forever to update the PP counter. It also shows the wrong 100, 50 and miss values. I have seen it randomly update in the middle of the play, but usually the PP counter wont move until I miss, theres a break in the song, or I pause. Any help fixing this?
https://github.com/Piotrekol/StreamCompanion/assets/75190612/f7909a69-ef43-4428-a141-2cb1644a341f