Closed elevins closed 4 years ago
Describe the bug If the variable you want to save for an actor is in the form of an array of structs the data will be wiped clear after Loading.
To Reproduce Steps to reproduce the behavior:
Environment (please complete the following information):
Hi @elevins,
Do this blueprint structs have their variables marked as save game? I tested this and variables on an array of blueprint structs saved correctly.
Closing for tracking purposes. Feel free to re-open.
Describe the bug If the variable you want to save for an actor is in the form of an array of structs the data will be wiped clear after Loading.
To Reproduce Steps to reproduce the behavior:
Environment (please complete the following information):