Closed 0xff0000 closed 4 years ago
I'm having this same issue in Engine Version 4.25.1, Plugin Version 1.3 from marketplace. Any help would be greatly appreciated.
Thank you for the report! This issue has likely been fixed and will release with 1.4. You can also just download the github version of the plugin directly.
Describe the bug In a UE 4.25.1 in a BP project SaveExtension is used to store and load a bunch of custom BP's descendant from Actor BP with various variables including arrays of custom BP Structs. All is working in the editor, but when packaged for Win64 (don't have an opportunity to test for other platforms atm) the Save procedure completes, but the save files sized are smaller then in editor mode and content differs. On load packeged game either does nothing or crashes.
To Reproduce Steps to reproduce the behavior:
Environment (please complete the following information):