PippleCultist / HoloCureMultiplayerMod

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Crash on first click #16

Open slaanx opened 1 month ago

slaanx commented 1 month ago

I get this error when I click on the first splash screen. I have it installed on my second drive. I'm playing the steam version.

___________________________________________
############################################################################################
ERROR in
action number 1
of Create Event
for object obj_TitleScreen:

Creating instance for non-existing object: -1
0> CallbackManagerMod!_AurieFrameworkInit+0x2D056
1> HoloCure+0x22308B9
2> HoloCure+0x21A73A1
3> YYToolkit!ModuleUnload+0x61AE
4> YYToolkit!ModuleUnload+0x5EDD
5> HolocureMultiplayerMod!_AurieFrameworkInit+0x26D72
6> CallbackManagerMod!_AurieFrameworkInit+0x2721
7> YYToolkit!ModuleUnload+0x1D4BB
8> YYToolkit!ModuleUnload+0x1C685
9> HoloCure+0x2158963
10> HoloCure+0x22CA8F5
11> HoloCure+0x22B1BFB
12> HoloCure+0x220ACFE
13> HoloCure+0x2208371
14> HoloCure+0x2209BE2
15> HoloCure+0x22363EB
16> HoloCure+0x242542E
17> KERNEL32!BaseThreadInitThunk+0x1D
18> ntdll!RtlUserThreadStart+0x28
############################################################################################
PippleCultist commented 1 month ago

Can you check the Logs folder in your HoloCure game directory and post the logs there as well? It's possible that you might have conflicting versions of some mods if you've used some of my other mods, so check to make sure that you're using all the mods in the current release.

PippleCultist commented 1 month ago

Also, I just remembered that another person had the same issue, and it was due to windows defender blocking AurieLoader and not letting it install properly. Try reinstalling Aurie/making a whitelist in windows defender for AurieLoader

slaanx commented 1 month ago

I didn't install any other mods, but I will check on reinstalling Aurie

slaanx commented 1 month ago

So I redownloaded and installed AurieManager.exe, ran the file, chose the HoloCure.exe, Add mods, 3 dlls from here, Play Game. AurieLoader is set to Allowed in Windows Defender (from my previous attempt at running it). I still get the same error.

slaanx commented 1 month ago

Here is the log: 2024_10_28_00_52_59 Holocure Menu Mod v1.0.2 - Finished initializing 2024_10_28_00_53_02 - Creating instance for non-existing object: -1 0> CallbackManagerMod!_AurieFrameworkInit+0x2D056 1> HoloCure+0x22308B9 2> HoloCure+0x21A73A1 3> YYToolkit!ModuleUnload+0x61AE 4> YYToolkit!ModuleUnload+0x5EDD 5> HolocureMultiplayerMod!_AurieFrameworkInit+0x26D72 6> CallbackManagerMod!_AurieFrameworkInit+0x2721 7> YYToolkit!ModuleUnload+0x1D4BB 8> YYToolkit!ModuleUnload+0x1C685 9> HoloCure+0x2158963 10> HoloCure+0x22CA8F5 11> HoloCure+0x22B1BFB 12> HoloCure+0x220ACFE 13> HoloCure+0x2208371 14> HoloCure+0x2209BE2 15> HoloCure+0x22363EB 16> HoloCure+0x242542E 17> KERNEL32!BaseThreadInitThunk+0x1D 18> ntdll!RtlUserThreadStart+0x28

2024_10_28_00_53_05 Holocure Multiplayer Mod v1.1.7 - Finished ModuleInitialize

slaanx commented 1 month ago

Not sure if it matters, but AurieManager is in the same folder as Holocure. Moving it to another folder didn't help.

slaanx commented 1 month ago

All the mods I'm using are from the latest release 1.1.7

slaanx commented 1 month ago

I was able to get it to run, but it was purely a random test. I learned that if I click as soon as allowed to skip the opening cutscene it will immediately crash, but if I wait a moment it will work.

I noticed that if I click before the YYToolkit Log says "Start initializing" it will crash. But if I wait till after, it won't.

slaanx commented 1 month ago

The YYToolkit Log window reports a ton of errors, but it's not producing a log file. The errors are about "SDKFirebaseAuthentication_* failed with error code 126... File doesn't exist." I'm assuming this isn't related to your mod.

PippleCultist commented 1 month ago

Those aren't important issues. Is the mod working now, or is it still crashing? Try launching the game through steam instead of AurieManager since there's some issues with that currently. If you're still getting that issue, you might just have to try reinstalling multiple times/turning off Windows Defender since it might be messing up the Aurie initialization.

slaanx commented 1 month ago
  1. You are correct, with or without your mod installed, running the game through AurieManager is very unreliable and is rarely able to actually run the game. Running it via steam is 100% reliable.
  2. Running the game through steam with Aurie installed (without your mod ) apparently works. I ran through a whole level without any issues.
  3. If I run through steam with your mod installed and click before the YYToolkit Log says "Start Initializing" It crashes, everytime. with the error I reported above.
  4. Alternatively, if I wait to click it loads into the menu. I played a full level with your mod active and it seems to work fine.
  5. I have yet to test the mod in multiplayer, however. For now, the game works in single-player while your mod is installed.