Open ZoeMcFife opened 3 weeks ago
Manually set rotation of player to the up axis of its frame of reference if it has gravity. If outside of gravity don't do this.
If player enters a gravity grid, start timer, if still in it after timer, start keep_upright method till player is almost upright then set manually. Do this continuously when on planet (without keep_upright)
The current problem is due to the constant torque that's being applied to the rigid body.
currently keeping upright and everything is not working well.