Closed bvssvni closed 9 years ago
From the comment http://www.reddit.com/r/rust_gamedev/comments/2u6op6/conrod_the_immediate_mode_ui_for_piston_is_now/co9wop8
I can think of another workaround: a text field wants to draw some text you decompose it to glyphs and find some of them to be missing from the cache you queue these and use a blank glyph to fill in for this frame you create missing glyphs with the device available between frames you draw the text correctly next frame and the following
I can think of another workaround:
This is how gfx_graphics solves the problem, but no need to build abstraction for this in Conrod.
From the comment http://www.reddit.com/r/rust_gamedev/comments/2u6op6/conrod_the_immediate_mode_ui_for_piston_is_now/co9wop8