Hello, been trying to make a simple application but mouse event don't seem to have any callback whatsoever, CursorPos and MouseButton at least.
Here's my code in the while loop in match event:
WindowEvent::Key(key, scancode, action, modifiers) => {
if action == Action::Press {
if key == Key::Escape {
window.native_window.set_should_close(true);
}
if key == Key::E {
println!("E key is being pressed");
}
}
}
WindowEvent::CursorPos(x_pos, y_pos) => {
println!("Mouse Movement Event!");
println!("x pos: {}", x_pos);
if x_pos >= 800.0 {
println!("Mouse is at the right part of the window.")
}
}
WindowEvent::MouseButton(button, action, modifiers) => {
println!("Mouse Button Event!");
if action == Action::Press {
if button == MouseButtonLeft {
println!("Left Mouse Click!");
}
}
}
KeyPress works without any problems, prints out the text, but no matter what I do with the mouse, nothing is getting printed out, co cursor position, no button presses.
Details:
Garuda Linux, Gnome 41, X11, linux-zen 5.15.11
Rust 2021 Edition
Dependencies:
gl - 0.14.0
glfw - 0.43.0
gl_generator - 0.14.0 (generating v4.6 bindings and set this version as windowHint as well)
Hello, been trying to make a simple application but mouse event don't seem to have any callback whatsoever, CursorPos and MouseButton at least.
Here's my code in the while loop in match event:
KeyPress works without any problems, prints out the text, but no matter what I do with the mouse, nothing is getting printed out, co cursor position, no button presses.
Details:
Thanks!