Adds and documents a constructor that allows the construction of a game window from an existing glutinWindowBuilder and Eventsloop. I chose to duplicate the code from the default constructor as this new constructor does not try to create a window without multi-sampling implicitly on failure.
In hindsight, this might not be enough to close #59 since this does not construct a game window from a pre-existing glutin window. I can expand/edit this PR if that is needed.
Possibly closes #59
Adds and documents a constructor that allows the construction of a game window from an existing
glutin
WindowBuilder
andEventsloop
. I chose to duplicate the code from the default constructor as this new constructor does not try to create a window without multi-sampling implicitly on failure.In hindsight, this might not be enough to close #59 since this does not construct a game window from a pre-existing
glutin
window. I can expand/edit this PR if that is needed.