PistonDevelopers / graphics

A library for 2D graphics, written in Rust, that works with multiple back-ends
MIT License
479 stars 55 forks source link

Wrap mode when rendering with textures #1069

Open bvssvni opened 8 years ago

bvssvni commented 8 years ago

Currently, the wrap mode when rendering with textures is not specified.

0e4ef622 commented 6 years ago

This would be helpful. I originally thought I could find something like this in TextureSettings, so maybe it could go there? Or would it be better in DrawState?