PistonDevelopers / graphics

A library for 2D graphics, written in Rust, that works with multiple back-ends
MIT License
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Wrap mode when rendering with textures #1069

Open bvssvni opened 7 years ago

bvssvni commented 7 years ago

Currently, the wrap mode when rendering with textures is not specified.

0e4ef622 commented 6 years ago

This would be helpful. I originally thought I could find something like this in TextureSettings, so maybe it could go there? Or would it be better in DrawState?