Closed bvssvni closed 3 years ago
Here is the change that I used to work around this:
@@ -148,7 +148,7 @@ impl Game {
self.player2_color,
o_thickness,
0.0,
- 6.28,
+ std::f64::consts::PI * 2.0 - 0.00001,
[
shape_x + (self.cell_width * o_scaling_factor / 12.0),
shape_y + (self.cell_height * o_scaling_factor / 12.0),
A report on Discord channel that that the
circle_arc
is missing a tiny sliver when drawing a full circle. Increasing the angle with an infinitesimal fixes the error.