Closed bvssvni closed 10 years ago
:+1: Gonna start getting into Rust game dev. I've been working on a ton of networking in Rust recently.(Designing a gossip protocol)
Not sure if multiplayer stuff is in the scope of piston or not.
(I also missed the last ludum dare, so I wanna catch the next one and use Rust for it)
Cool! I is nice to have people looking at Piston from that perspective, because this helps improve the design. Feel free to post issues about ideas around multiplayer, gossip etc.
We will keep this issue updated even if it is closed.
Is there a reason we don't have this information in a CONTRIBUTING.md so github points everyone to it when they try and file an issue/make a PR?
@reem no, I didn't knew about that feature. Do you want to add it?
Just made a PR adding it.
Since I've been learning Rust for just two weeks (but I have coded in C++ for ~2 years), and so I'm still a rookie, I'd have some questions:
CONTRIBUTING.md
?@UberLambda The "Easy" labels are used about stuff that require less thinking. It doesn't always apply to the amount of code.
Feel free to look around. Also nice if you open issues about gaps in the documentation.
We have no "roof" yet, because we use a very flat maintainer structure. If you got ideas, open up an issue. A scene graph would be very interesting. I picture the Piston project as a set of libraries designed to be used independently but also working nicely together. It is an open question whether the "game engine" lives in the individual parts or the sum as whole.
@bvssvni I'll try to find something in the easy tasks for now, then :+1:
Hey all, looking to contribute. Got a lot of time now and I'd like to do some meaningful work in rust.
@mkcp Welcome to the team!
Looking to contribute as well. Want to get my feet wet with some larger-scale rust.
@maxsnew Welcome to the team!
Hi, I'm was trying to get started with Piston yesterday with the getting-started tutorial (https://github.com/PistonDevelopers/Piston-Tutorials/tree/master/getting-started), but encountered a few bugs due to recent changes to EventIterator. I'd like to contribute and hopefully update the tutorial to work with a bit of help!
@DarrenTsung Welcome to the team! I sent you an invitation.
I'm looking to contribute as well. I enjoy bug fixing and am looking to contribute to a large project.
@dgriffen Welcome to the team! I sent you an invitation.
Is there a code of conduct for contributors? I was recently added, and had some questions on etiquette. These kind of things can vary from project to project, so just wanted to clarify some things for the Piston group.
Some questions:
Looking forward to working with you all!
@gchp I sometimes do analysis of "best practice" and then label with the "Information" tag. For example, self merging is encouraged under certain conditions https://github.com/PistonDevelopers/piston/issues/674 because it saves time. When problems appear we usually try to solve them isolated without adding another "rule" that everybody must follow, but we use the same labels everywhere so people recognize them.
I'd like to contribute to your projects! I am hoping Rust really takes off and I think this is a good place to start.
@mlschneid Welcome to the team! I sent you an invitation.
Hi, I'd like to contribute to your project. I've really enjoyed learning Rust so far, and would very much like to contribute to projects I expect to popularise Rust (such as this one).
@evenlis Welcome to the team! I sent you an invitation.
I want to contribute to Piston.
@davekong Welcome to the team! I sent you an invitation.
I've submitted a few PRs in the past, I'd like to contribute myself!
@alexchandel I thought you were on the team already. Sent you an invitation!
I want to contribute to Piston.
@tanadeau Welcome to the team! I sent you an invitation.
I want to contribute to Piston
@aij Welcome to the team! I sent you an invitation.
Howdy! I've just recently started learning Rust but I've been following it for quite some time. I plan on sticking with it. It's a really promising language and I'd love to see where it goes. It would be really cool to be a part of it's early development. Also, I've never done any open source work. This looks like lots of hard work and dedication. Any way I can get in on this? :)
@andrensegura Welcome to the team! I sent you an invitation.
I'm on IRC (#rust-gamedev) if you want some help to get started.
I want to contribute to Piston
@pataroose Welcome to the team! I sent you an invitation.
I've been following Piston for a while, and I would like to contribute to the project. @bvssvni
Hi Sven! I'd like to contribute as well! @bvssvni
@michaelrutherford Welcome to the team! I sent you an invitation.
@azilber Welcome to the team! I sent you an invitation.
Hi guys, I'm just about to finish the Rust book. I like it so far, but some concepts seem hard to grasp without seeing them in action. I'd really like to learn more by contributing to a larger project such as this one. My background is in Java, JavaScript, Python and I have limited experience with C and C++. Would it be possible for me to join and try to contribute?
@jeremija Welcome to the team! I sent you an invitation.
I would like to contribute a sample "hello world" project for rendering text. I had to figure it out for my tetris game, but now that I know how to do it, I'd like to help anyone else looking for sample projects. If there are other tutorial projects I can help with I would be willing to contribute!
@dunnker There is an example like that here: https://github.com/PistonDevelopers/piston-examples/blob/master/src/hello_world.rs
@dunnker Welcome to the team! I sent you an invitation.
I want to contribute to Piston
@dannyflax Welcome to the team! I sent you an invitation.
I'm looking to contribute to Piston.
@RDeckers Welcome to the team! I sent you an invitation.
Hey I'm looking to contribute to piston
@KevinFrans3 Welcome to the team! I sent you an invitation.
The guidelines are moved here