Closed hadronized closed 8 years ago
Up to now, smoothing groups are kind of a layer in the object hierarchy. I think it’s wrong as a vertex can be added into several smoothing groups (that’s very important for correct blending for a lot of gfx artists).
Up to now, smoothing groups are kind of a layer in the object hierarchy. I think it’s wrong as a vertex can be added into several smoothing groups (that’s very important for correct blending for a lot of gfx artists).