Open Pistonight opened 1 year ago
For some clarification:
auto_no_tm
), and another save where it has been (auto_tm
), then you can use IST to transfer the TM from auto_tm
to auto_no_tm
.auto
), and reload it (this latest auto
autosave):
auto
came from auto_tm
.auto
came from auto_no_tm
.The same applies to the Champion Abilities.
The mechanism is pretty well understood. I just don't have time to implement it.
If the flag for travel medallion discovered is set, the game will attempt to add TM to the inventory on loading the file, if it's not added for any reason (e.g. doesn't exist in save, one already exists, etc). The extra attempt to add can also fail, which is why champion's abilities are disabled if transferred
And indicator for champion's ability being not usable