Open Trickster29 opened 1 year ago
I'd pay more attention to this issue. My modpack has many modded items that require vanilla as well as modded resources to craft. This creates a problem: let's say I have a crafting recipe that has a diamond and everything else is modded ores and such. The diamond has its specific EMC value, the modded items don't. The crafted item, however has the EMC value of the diamond, which is game breaking. If a crafting recipe has ingredients that don't have EMC, the crafted item shouldn't have EMC either.
Title as stated, the way it seems to work now it just adds the total of EMC of the recipe despite it not knowing the value of some items. this makes it ridiculously game breaking balancing wise as a high value item can just be duplicated very cheaply because no known value exists for the expensive ingredients and its only adding the known stuff.
ProjectE does not allow items with unknown ingredients to be EMC Condensed this mod does and its extremely detrimental to game balance.