So I want a fully functioning mmo plugin only relying on items of mmoitems at max
Features:
You can choose between classes in the beginning of the game maybe even link a website we create to introduce these classes. The classes should be able to skill abilities and passive buffs to these spells or general damage buffs and at some point they should be able to chose one of three paths(let’s say level 20) and will turn into a completely new skill three with spells and buffs to these spells or the class that only work with the subclass you chose. You get spells in a level range and these Deal damage and cost mana / energy / rage / void (idk steal the system of mmocore?😂). I would love it to be actually able to configure spells easily which means that if I wanna add something to some class or make a new one, to be able to actually configure everything easily and not so super complicated like in mmocore with mythicmobs etc..
World buffs and general buffs that you can get by using potions or killing a boss or being in a area
Quest system which makes you get rewards for killing certain mobs or bosses and give your class xp and items that only the character can wear, dungeons that can be ran instanciated(could just hook into mythicdungeons at this point)
Regions to determine where what kind of mobs spawn
Regions that can be taken in from clans to fight for, these need to be able to cost money and give buffs once being yours, that give you more damage more money or xp.
In general i would love to be able to configure stuff if I want to add things, easily
Bro tbh check wynncraft for a minute and you’ll know what exactly I want
So I want a fully functioning mmo plugin only relying on items of mmoitems at max
Features:
You can choose between classes in the beginning of the game maybe even link a website we create to introduce these classes. The classes should be able to skill abilities and passive buffs to these spells or general damage buffs and at some point they should be able to chose one of three paths(let’s say level 20) and will turn into a completely new skill three with spells and buffs to these spells or the class that only work with the subclass you chose. You get spells in a level range and these Deal damage and cost mana / energy / rage / void (idk steal the system of mmocore?😂). I would love it to be actually able to configure spells easily which means that if I wanna add something to some class or make a new one, to be able to actually configure everything easily and not so super complicated like in mmocore with mythicmobs etc..
World buffs and general buffs that you can get by using potions or killing a boss or being in a area
Quest system which makes you get rewards for killing certain mobs or bosses and give your class xp and items that only the character can wear, dungeons that can be ran instanciated(could just hook into mythicdungeons at this point)
Regions to determine where what kind of mobs spawn
Regions that can be taken in from clans to fight for, these need to be able to cost money and give buffs once being yours, that give you more damage more money or xp.
In general i would love to be able to configure stuff if I want to add things, easily Bro tbh check wynncraft for a minute and you’ll know what exactly I want