PixarAnimationStudios / OpenUSD

Universal Scene Description
http://www.openusd.org
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Complie error on windows: VS2022+WIN22H2 #2238

Open lyd405121 opened 1 year ago

lyd405121 commented 1 year ago

I found a compile error and sovle it

How to sovle it

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trick

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meshula commented 1 year ago

@lyd405121 Could you also provide this information?

On your Questions ~ a great place to ask them would be on the ASWF Slack (https://join.slack.com/t/academysoftwarefdn/shared_invite/zt-1ojp8pwdg-T8~QQpD982JkfJD_0nulig). There you will find a channel named #wg-usd-games. The people there may already know the answer to your export questions.

In terms of stricter standards, that will happen over time, for sure. The first question though, would be to find out whether the ue export is working as you expect, and then if the import to omniverse works as you expect. With or without standards, it's good to let vendors know what features you need from their implementation, such as morph animations.

lyd405121 commented 1 year ago

FYI

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meshula commented 1 year ago

ASWF is helping with the USD effort by organizing forums and community. Although the ASWF hosts many projects in the same domain, such as MaterialX, OpenEXR, and so on, there's no plans for it to also take on USD. ASWF is however a place where developers with similar interests spend a lot of time :)

tallytalwar commented 1 year ago

Filed as internal issue #USD-7966

lyd405121 commented 1 year ago

ASWF is helping with the USD effort by organizing forums and community. Although the ASWF hosts many projects in the same domain, such as MaterialX, OpenEXR, and so on, there's no plans for it to also take on USD. ASWF is however a place where developers with similar interests spend a lot of time :)

lyd405121 commented 1 year ago

Filed as internal issue #USD-7966