PixarAnimationStudios / OpenUSD

Universal Scene Description
http://www.openusd.org
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Unable to switch from GL renderer #2920

Open kaigg96 opened 7 months ago

kaigg96 commented 7 months ago

Description of Issue

When loading a .usd file into usdview, it renders using GL. I have the build configured to include Embree and Prman, and both show up in the "Renderer" dropdown menu above the viewport, but when either is selected there's no change. The indicator on the viewport always reads Hydra: GL.

Reopening the stage after selecting the new renderer doesn't help.

There are no error messages in the terminal.

**Update - setting the renderer as an argument in the usdview terminal works, but not selecting from the dropdown.

Steps to Reproduce

  1. Open scene in using usdview
  2. Select Embree or Prman as the renderer

System Information (OS, Hardware)

Windows 10 OpenUSD v23.08 Python 3.9.13 NVIDIA GeForce GTX 1650

Package Versions

Build Flags

python %USD_REPO_DIR%\build_scripts\build_usd.py --build-monolithic --no-examples --no-tests --no-docs --no-python-docs --debug-python --ptex --openvdb --embree --prman --openimageio --alembic --hdf5 --no-draco --materialx --opencolorio %USD_BUILD_ROOT%

jesschimein commented 7 months ago

Filed as internal issue #USD-9208