I cannot find the original glslfx for the baseline code. The output shader is annotated with // line 1176 "basisCurves.glslfx", which looks like the output shader, not the baseline. I searched the code base for any other occurrence and found nothing. Either the baseline is wrong, or I'm not understanding something about the shader codegen.
I get this error diff for
testHdStCodeGen_Vulkan_Curves_Bindless
andtestHdStCodeGen_Vulkan_Curves_Indirect
.I cannot find the original glslfx for the baseline code. The output shader is annotated with
// line 1176 "basisCurves.glslfx"
, which looks like the output shader, not the baseline. I searched the code base for any other occurrence and found nothing. Either the baseline is wrong, or I'm not understanding something about the shader codegen.Ran using Lavapipe on macOS.