PixarAnimationStudios / OpenUSD

Universal Scene Description
http://www.openusd.org
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Use Render Delegate's material binding pupose #3352

Closed robpieke closed 4 weeks ago

robpieke commented 1 month ago

Description of Change(s)

Changing the SceneIndexAdapterSceneDelegate to query the render delegate's material binding purpose so that the correct material binding is retrieved. This (largely) addresses a regression mentioned below, though there could still be issues with hdPrman and/or Storm which still exercise the old code path.

Fixes Issue(s)

jesschimein commented 1 month ago

Filed as internal issue #USD-10264

jesschimein commented 1 month ago

/AzurePipelines run

azure-pipelines[bot] commented 1 month ago
Azure Pipelines successfully started running 1 pipeline(s).