Open pcolton opened 10 years ago
I wrote QuickSVG which is 100% backed by CAShapeLayers... It's been a fantastic foundation with UIBezierPath to enable very flexible and native translations.
@MattNewberry Where did your QuickSVG go? Would love to have a look. I have an SVG engine to by the way: https://github.com/eonist/swift-utils/tree/master/geom/svg
There are probably some opportunities to optimize our vector graphics rendering. This ticket is here to capture some thoughts that will need further research. That research should give us an idea of the best approach we can use to optimize rendering while allowing good flexibility to our end users allowing them to modify and augment our rendering: