Added original Zelda visuals for the HUD at the top of the screen.
Link's health is now represented as half hearts instead of discrete full hearts.
Most of the HUD elements are static right now, so logic will need to be added as more features are supported in the project (such as rupees and keys and bombs)
Most of the HUD elements are static right now, so logic will need to be added as more features are supported in the project (such as rupees and keys and bombs)