PixelGuys / Cubyz

Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
GNU General Public License v3.0
450 stars 57 forks source link

Disable ambient occlusion on blocks like grass #362

Open IntegratedQuantum opened 6 months ago

ikabod-kee commented 1 week ago

This could be easily done 🤔 You could also borrow source's method of grass rendering: billboarded and flat-shaded

IntegratedQuantum commented 1 week ago

This could be easily done 🤔

No actually it cannot be easily done. Ambient occlusion is a side-product of smooth lighting. I cannot just disable it that easily.