Open archbirdplus opened 1 month ago
Some default keybinds in macos are invalid
Not sure if there's anything Cubyz can do about it, except to have a different settings.json in mac apps (which I'm the only one building).
The defaults are defined in the code, so you could easily do if(isMac) GLFW_KEY_... else GLFW_KEY_...
if(isMac) GLFW_KEY_... else GLFW_KEY_...
Some default keybinds in macos are invalid
Not sure if there's anything Cubyz can do about it, except to have a different settings.json in mac apps (which I'm the only one building).