PixelGuys / Cubyz

Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
GNU General Public License v3.0
444 stars 56 forks source link

Add billboarding methods #674

Open ikabod-kee opened 2 months ago

ikabod-kee commented 2 months ago

For #293 Add billboarding and allow it to snap to X, Y, or Z axis if wanted.

IntegratedQuantum commented 2 months ago

What do you mean by snapping to x/y/z?

ikabod-kee commented 2 months ago

Here is a video example. Note how items follow the player's camera horizontally, but not vertically, while particles follow every axis. https://github.com/user-attachments/assets/f072ff1a-bce3-4300-a656-1508d986d1b7