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PixelVision8
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PixelVision8
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
http://pixelvision8.com
Microsoft Public License
1.63k
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Is the project still alive?
#542
RealAquilus
opened
1 year ago
3
Fix the link for VSCode in the wiki
#541
snailmusic
closed
7 months ago
0
Rendering issue in Code editor
#540
tomlin7
opened
2 years ago
0
TileMap eraser throws error.
#539
DriftWare07
opened
2 years ago
1
Cannot copy .pv8 disks into workspace
#538
DriftWare07
opened
2 years ago
1
Win 11 missing files message
#537
scotus-49
opened
2 years ago
0
Crash when saving a sprite
#536
xR0ADK1LLx
opened
2 years ago
0
Update the featured website
#535
A-childs-encyclopedia
opened
2 years ago
0
Update README.md
#534
A-childs-encyclopedia
closed
2 years ago
1
GameChip Namespace not found
#533
Rdna123
opened
2 years ago
0
OS
#532
ATSxp
closed
2 years ago
5
Bits
#531
ATSxp
closed
2 years ago
2
Where is the installer?
#530
A-childs-encyclopedia
closed
2 years ago
1
Update downloads.md
#529
A-childs-encyclopedia
opened
2 years ago
0
Is this project still in active development?
#528
A-childs-encyclopedia
closed
2 years ago
1
Tilemap.png is not automatically loading
#524
jessefreeman
closed
2 years ago
0
(SPANISH)"Could not find an OS to boot"
#523
eggbanana173
closed
2 years ago
2
1.1.0 increment release Linux Exec format error
#518
silverhikari
closed
2 years ago
2
v1.1.0 Windows executable crashes.
#517
heyjustinkim
closed
2 years ago
2
Wiki doesn't explain what "Pro Tools" are
#515
henrebotha
closed
2 years ago
4
Index out of range on screenshot
#496
jessefreeman
closed
2 years ago
0
Language Integrations
#493
Rdna123
closed
3 years ago
1
Refactor Clear and move all color IDs to Color Offsets
#490
jessefreeman
closed
3 years ago
0
Need to refactor Clear() to Fill()
#489
jessefreeman
closed
3 years ago
0
Restarting game without data throws an error
#488
jessefreeman
closed
3 years ago
0
Sound instance is throwing an error
#482
jessefreeman
closed
3 years ago
0
Feature Request: Simple 2D Physics Engine
#468
Pranav-Badrinathan
closed
2 years ago
2
PV8 constantly throws errors for Write operations
#467
Pranav-Badrinathan
closed
3 years ago
2
Scale doesn't work (v. 1.0.0)
#464
SimplyTolex
closed
3 years ago
1
C# PV8 Syntax
#463
rackodo
closed
3 years ago
1
What file do I run and how?
#462
ghost
closed
3 years ago
2
How to compile on Raspberry Pi? (ARM64 Ubuntu 20.10)
#461
ghost
closed
3 years ago
1
For loops don't run properly?
#460
ghost
closed
3 years ago
5
Updated ColorUtils.Unity.cs to expect float values from Unity's Color class
#459
Sithdown
closed
2 years ago
1
Drawing to tilemap cache is not respecting transparency
#458
jessefreeman
closed
3 years ago
0
Screenshot using debug colors
#457
jessefreeman
closed
3 years ago
0
Flipping meta sprites is not offsetting correctly
#456
jessefreeman
closed
3 years ago
0
Create API Demo Disk
#452
jessefreeman
closed
3 years ago
0
Windows Workspace Path escapes when it shouldn't
#451
drakewill-CRL
closed
3 years ago
1
C# guide is broken
#449
neilo40
closed
2 years ago
0
Is it normal that when app is open the icon changes to some red thing?
#448
Andrupka
closed
3 years ago
3
Mac build asset should have `.zip` extension
#446
joshgoebel
closed
3 years ago
1
Display.Y doesn't represent updated value from data.json
#440
Torbuntu
closed
2 years ago
0
Issue compiling on M1 Mac from IDEs
#439
jessefreeman
closed
3 years ago
0
Roslyn enhancements
#437
drakewill-CRL
closed
3 years ago
0
Roslyn enhancements
#436
drakewill-CRL
closed
3 years ago
0
How to add permission?
#435
almafa64
closed
3 years ago
1
Evrything is throwing an exception!
#434
almafa64
closed
3 years ago
2
Using print() crash a game on load
#432
noga-aviator
closed
3 years ago
1
Command Line
#430
Citr00n
closed
2 years ago
1
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