Since the recent update of the Ryo Framework, there's this small bug that happens during the overworld when playing its background music in some areas. For example, the map would play background music while figuring out where to go, like the shopping district or flood pain, anywhere (except Yasogami High since it normally plays the background music, but the roof doesn't play anything). When entered in said location, the music stops altogether, meanwhile, ambiance plays in the background. This hasn't been a problem before the 13.6 update of the P4G Community Enhancement Pack, and I hope this can be resolved or fixed.
Since the recent update of the Ryo Framework, there's this small bug that happens during the overworld when playing its background music in some areas. For example, the map would play background music while figuring out where to go, like the shopping district or flood pain, anywhere (except Yasogami High since it normally plays the background music, but the roof doesn't play anything). When entered in said location, the music stops altogether, meanwhile, ambiance plays in the background. This hasn't been a problem before the 13.6 update of the P4G Community Enhancement Pack, and I hope this can be resolved or fixed.
Here's a clip of the bug happening in-game. https://file.garden/ZzAjFg4MgBkQ6JAy/p4g_overworld_bug.mp4