Due to the nature of Sweetwater and Trieste, currently only Trieste experiences station events. And that's no fun.
We need a system that decides events for both maps separately, allowing Sweetwater to not only experience round events, but also have unique ones compared to Trieste, like a random wall breaking from pressure and causing a minor flood.
I believe this system will be needed for implementation of antagonists like The Thing, since it's supposed to be a Sweetwater event that spawns outside.
Due to the nature of Sweetwater and Trieste, currently only Trieste experiences station events. And that's no fun.
We need a system that decides events for both maps separately, allowing Sweetwater to not only experience round events, but also have unique ones compared to Trieste, like a random wall breaking from pressure and causing a minor flood.
I believe this system will be needed for implementation of antagonists like The Thing, since it's supposed to be a Sweetwater event that spawns outside.