Because Zone1 is the last Zone, the HQ must be protected from destruction. Otherwise the game would be stucked, because no more attacks can be started.
Also it must be prevented, that you fold and transport the HQ to a different location.
done. Objects can now be placed in editor. With "this setVariable["pixLogisticNoFold", true];" you can prevent the building from beeing folded (and you should do this!).
Because Zone1 is the last Zone, the HQ must be protected from destruction. Otherwise the game would be stucked, because no more attacks can be started. Also it must be prevented, that you fold and transport the HQ to a different location.