The ability to set character/class level in which an action is available to the player on a locked sheet would support features that add new functionality over time.
Secondary would be an ability to set a character/class level in which the feature no longer appears (action A appears levels 1-5, then is hidden at level 6, but then action B is present 6+) would help reduce confusion.
The ability to set character/class level in which an action is available to the player on a locked sheet would support features that add new functionality over time.
Secondary would be an ability to set a character/class level in which the feature no longer appears (action A appears levels 1-5, then is hidden at level 6, but then action B is present 6+) would help reduce confusion.