Pjbomb2 / TrueTrace-Unity-Pathtracer

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
MIT License
705 stars 47 forks source link

Some meshes not visible #12

Closed cpetry closed 1 year ago

cpetry commented 1 year ago

Hello,

I managed to get it to work on my fully dynamic project. All my meshes/models get created in runtime and it somehow works.

Some of the meshes though were not shown at first. After playing around with the settings a bit I enabled/disabled "Enable Object Moving" and now I also see these models. Even if it's disabled now. Perhaps some cache that got created? unsure...

Pjbomb2 commented 1 year ago

You need to have "Enable Objects Moving" on in order for objects to spawn/despawn/move