Pjbomb2 / TrueTrace-Unity-Pathtracer

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
MIT License
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#9 - Updated latest changes from *.unitypackage #17

Closed cpetry closed 1 year ago

cpetry commented 1 year ago

As described in #9 : Updated content from within *.unitypackage

Pjbomb2 commented 1 year ago

Implemented these now! Thanks! Sorry it took so long!