Closed tugrulsubekci closed 7 months ago
URP, did you add the URPcompatability script to the renderer or whatever? I forget what it exactly is HDRP, did you add HDRPCompatability to a custom pass?
Also for the albedo texture I do not use mipmaps rn
There is no error in the console for both of them. Tried on DemoScene which came with package. Also all materials converted with unity's asset converter. I looked all the documenation but I couldn't found any solution.
And do you use mipmap? Don't using mipmaps, cause a weird view on textures. I attached a file for this.