Pjbomb2 / TrueTrace-Unity-Pathtracer

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
MIT License
705 stars 47 forks source link

URP and HDRP compability, mipmap #21

Closed tugrulsubekci closed 7 months ago

tugrulsubekci commented 9 months ago

There is no error in the console for both of them. Tried on DemoScene which came with package. Also all materials converted with unity's asset converter. I looked all the documenation but I couldn't found any solution.

And do you use mipmap? Don't using mipmaps, cause a weird view on textures. I attached a file for this.

2024-02-05 14-16-02, 0 Samples

Pjbomb2 commented 9 months ago

URP, did you add the URPcompatability script to the renderer or whatever? I forget what it exactly is HDRP, did you add HDRPCompatability to a custom pass?

Pjbomb2 commented 9 months ago

Also for the albedo texture I do not use mipmaps rn