Closed ghost closed 5 years ago
We actually had another feature request for this recently (#120). Unfortunately Telepathy does not support UDP (or any kind of unreliable transport) which makes it unsuitable for voice. There's an optional setting to use a different backend but that affects all of your networking (not just voice) and the author doesn't seem to keen on it. Until that changes we can't support Mirror/Telepathy :(
Actually I should point out that Dissonance not supporting Mirror does not mean you can't use it in your game. Dissonance can use a different backend to your game networking. e.g. you could run your game through Mirror and your voice through WebRTC Network (hosts it's own p2p voice network for your session).
Please, could you add support for Mirror.
Mirror is a high level Networking API for Unity, built on top of the low level Telepathy library.
Mirror is based on Unity's abandoned UNET Networking system.
https://assetstore.unity.com/packages/tools/network/mirror-129321