Closed Alexees closed 4 years ago
Is it showing the Platform Settings > Scripting backend
not set to Any Scripting Backend
for you? If so, which version of Unity are you using?
I see them as all set to Any Scripting Backend
on my local copy (2017.4), if you're not using that then I guess this is some kind of import/export problem associated with how we build the package for distribution through the asset store.
Yes, for ARM they were set to UWP only. I'm using 2018.4.12f1. I checked that in two of my project and one if them is a fresh import from the store.
Thanks for checking that. I'll have to double check that these settings have exported properly next time we do an update (in a week or two most likely).
Dissonance 6.4.4 just went live, that should fix this for all Unity versions.
The AudioPluginDissonance.dll's and Opus.dlls cause an issue when building for UWP throwing this error:
Plugin <Plugin> must have identical settings for all SDKs
Even though the dlls for ARM might only be used on UWP, either all 3 apperances (x32, x64, ARM) need to be set to UWP, or all to Any SDK. A mix is not allowed.