Closed Aiviator closed 4 years ago
Hi Aiviator
Someone on Discord has recently reported this same issue - in his case it was a permission issue. To quote:
Found a solution. I've added the NSMicrophoneUsageDescription to the info.plist using a PostProcessBuild script.
We'll investigate to see if there's an easier way to do this and will update the documentation for MacOS platform requirements soon.
I have updated the relevant documention to include a link to the Unity docs on permissions and the apple docs on the specific Microphone usage permission.
Context
When running the demo app for dissonance using darkrift2 free server on a mac no audio is transmitted from the Mac
Expected Behavior
Audio is transmitted to connected clients
Actual Behavior
No audio is transmitted from a mac, both on windows and linux it is working fine. It was tested on a different mac with High Sierra 10.13.6 with the same results.
Workaround
Use a windows or linux system
Steps to Reproduce
Your Environment
Dissonance version used:6.4.6
Darkrift version used:2.5.0
Dissonance for darkrift2 version used:6.4.6.1
Unity version: 2019.3.8f1
Editor Operating System and version: MacOSX catalina 10.15.4
Build Settings: Mac OSX standalone