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[bug] Change scene error with Mirror #208

Closed davidbardos closed 3 years ago

davidbardos commented 4 years ago

When I change the scene from the server (host), the transmission stops to work.

I doublechecked on Mirror side and all the callbacks related to scene change seem to work correctly. Also I tried it with scene load normal and additive.

martindevans commented 4 years ago

Do you have any logs from the client (preferably with Debug level logging in Dissonance) you can send me?

Workaround: I assume you have the Dissonance components set to DontDestroyOnLoad. If so I think simply creating a brand new set of components when you load the next scene should workaround this issue for now.