Closed andyspeak1993 closed 6 months ago
issue happened in project and was able to repo in a empty project with the demo scene Offline Demo Scene
enabling dissonance full logs didnt produce anymore data
any update for the above? was you able to repo the issue
Sorry I haven't been able to reproduce it. I don't have an iPhone available to test with at the moment. Can you send me whatever logs you do have and I'll try to work with that?
managed to resolve the issue in the end. issue was dissonance and another package had conflicting post requirements. deleting one or the other fixes the issue.
Glad to hear you worked it out! What was the other asset?
Context
crash when triggering post-processing
Expected behaviour
not to crash
Actual behaviour
crashing
Workaround
don't use post-processing
Fix
Not obligatory! If you think you know exactly how this problem should be fixed tell us how
Steps to Reproduce
Your Environment
unity 2022.3.11 Dissonance version 9.04
Xcode log output
Unloading 5 Unused Serialized files (Serialized files now loaded: 0) [Dissonance:Recording] (11:39:23.974) BasicMicrophoneCapture: Began mic capture (SampleRate:48000Hz, FrameSize:960, Buffer Limit:2^13, Latency:20ms, Device:'iPhone audio input') Dissonance.Logs:SendLogMessage(String, LogLevel) Dissonance.Log:WriteLog(LogLevel, String) Dissonance.Log:WriteLogFormat(LogLevel, String, TA, TB, TC, TD, TE) Dissonance.Audio.Capture.BasicMicrophoneCapture:StartCapture(String)
[Dissonance:Core] (11:39:23.977) AudioPluginDissonanceNative: Rnnoise is not supported on this platform Dissonance.Logs:SendLogMessage(String, LogLevel) Dissonance.Log:WriteLog(LogLevel, String) Dissonance.Audio.Capture.AudioPluginDissonanceNative:Dissonance_CreateRnnoiseState() Dissonance.Audio.Capture.RnnoisePreprocessor:set_Enabled(Boolean) Dissonance.Audio.Capture.RnnoisePreprocessor:.ctor() Dissonance.Audio.Capture.WebRtcPreprocessingPipeline:ThreadStart() Dissonance.Audio.Capture.BasePreprocessingPipeline:ThreadEntry() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
Audio effect Dissonance Echo Cancellation could not be found. Check that the project contains the correct native audio plugin libraries and that the importer settings are set up correctly.