Placeholder-Software / WetSurfaceDecals

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Windows MR Headset Incorrect Rendering #17

Closed martindevans closed 4 years ago

martindevans commented 5 years ago

(Issue moved from email).

I acquired the Wet Stuff in the asset store, but in VR it is not working - the decal moves along with the HMD. I'm using Single Pass VR in WMR headset.

Tested in:

martindevans commented 5 years ago

Tom has been investigating this issue for the past couple of weeks, it has turned out to be a pretty complex issue to do with Unity sometimes flipping buffers and sometimes not. It's very inconsistent when it does and does not happen, which appears to be a Unity bug. We've opened an issue for it: https://fogbugz.unity3d.com/default.asp?1165355_asr9o4tlnt850uqc

Tom could not reproduce the issue in 2018.4 LTS, so at the moment I recommend staying on the LTS if at all possible.

martindevans commented 4 years ago

The associated Unity bug has been closed - it should be fixed in newer versions of Unity. If it's still an issue for you please don't hesitate to contact us again :)