PlaceholderGames / 2016-InfiniteReplayGame

A 2D post-apocalyptic run and gun game with a significant resource management element.
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Create a basic player inventory system #7

Closed WilliamAkins closed 8 years ago

WilliamAkins commented 8 years ago

Create the player inventory system which has 8 total slots but only 4 usable without the backpacks equipped. Also create a placeholder item in which the player can pickup and is added to the backpack.

Due: Monday 17th October.

WilliamAkins commented 8 years ago

Large improvements to the placeholder design of the game. Also added basic item spawning with a placeholder item and the ability to place spawn points for those items in the level designer. Added WASD support. Pressing E will open the inventory however the functionality of the inventory is not yet implemented.

May need Tuesday or Wednesday to improve the item spawning code and inventory further.

WilliamAkins commented 8 years ago

Improved equipment spawning and the cosmetic features of equipment when it is on the ground. Also made text appear above the equipment telling the user to press the space bar to pick it up. Fixed the player inventory so they can now open and close it properly without errors.

This has taken longer than expect but works for the most part. I will close this issue and reopen one with more tasks to complete as well as the finishing off of this one.